Tina Allen

Today I start on my Space Shooter game. I was able to create an object and place it into my game scene, I also am able to grab the different drag handle and move the object around my screen.

Moving player with drag arrows.

I also learned how to create a C# script and add it to my player. The next thing I worked on was how to create a code to place my player into a start position.

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Today I learned how to create new branches on git hub, there is a saying, branch early / branch often. The purpose of creating branches is so your code can be stored on a branch other than the master branch. The master branch is considered to be the branch with…

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Started learning to use GitHub and I find it very exciting learning this process and using the new thing I am learning. I came to a spot in this process where I had typed git commit -m “create a new unity project” and when I hit enter it popped up with asking who I was. I was a little taken aback as I was not sure how to proceed at first, however right underneath where it was asking who I was were the prompts to fix it. I copied and pasted the code it gave me and put the proper information in and after that I was able to finish the steps needed to push my code into the cloud.

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A little over a week ago I was asked by my brother to join him in a GameDevHQ webinar, I said yes without knowing that this webinar would change my direction in life and for the good. For the past year, I have tried to learn game development through courses on Udemy while getting frustrated with the lack of support and was constantly frustrated with my lack of knowledge with what I was trying to learn. After listening to the webinar and how this course is structured I became excited in knowing that this was the perfect course for me to achieve my goal of becoming a game developer so I took the first steps in achieving my goal. I can’t wait to open this next chapter in my life in becoming an awesome game developer!

Photo by Dmitry Shamis on Unsplash

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